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  <title>Rubygame: The Blog - Home Comments</title>
  <id>tag:blog.rubygame.org,2008:mephisto//comments</id>
  <generator uri="http://mephistoblog.com" version="0.8.0">Mephisto Drax</generator>
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  <link href="http://blog.rubygame.org/" rel="alternate" type="text/html"/>
  <updated>2008-11-13T00:12:17Z</updated>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>Tony Barker</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-21:333:350</id>
    <published>2008-11-13T00:12:17Z</published>
    <updated>2008-11-13T00:12:17Z</updated>
    <category term="development"/>
    <link href="http://blog.rubygame.org/articles/2008/10/21/status-update-october-21" rel="alternate" type="text/html"/>
    <title>Comment on 'Status Update (October 21)' by Tony Barker</title>
<content type="html">&lt;p&gt;1z10fje9qur0nafu&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>Harriet Hopper</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-20:329:349</id>
    <published>2008-11-12T23:31:26Z</published>
    <updated>2008-11-12T23:31:26Z</updated>
    <category term="development"/>
    <link href="http://blog.rubygame.org/articles/2008/10/20/status-update-october-19" rel="alternate" type="text/html"/>
    <title>Comment on 'Status Update (October 19)' by Harriet Hopper</title>
<content type="html">&lt;p&gt;n99cbnv8apnizzbp&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>ElCuGo</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:348</id>
    <published>2008-10-31T04:37:45Z</published>
    <updated>2008-10-31T04:37:45Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by ElCuGo</title>
<content type="html">&lt;p&gt;I sometimes wish that days lasted 25 hours, I can really understand you. I hope you don&#8217;t step out of Ruby development completely though.&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>markus</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:347</id>
    <published>2008-10-31T02:58:40Z</published>
    <updated>2008-10-31T02:58:40Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by markus</title>
<content type="html">&lt;p&gt;Somewhat sad to see you leave, but I can understand you completely. Unfortunately I still lack the C knowledge to really maintain such a big project (and rubygame is quite big by now)&lt;/p&gt;

&lt;p&gt;I believe what we as users should do is to continue to keep the project as such alive. It does not really need fancy new additions as such for one guy alone to maintain at all. Jacius was pretty much alone in pushing rubygame forward. I of course hope that the work was not all lost.  &lt;/p&gt;

&lt;p&gt;We still have to catch up a bit with pygame in terms of playable games. &lt;/p&gt;

&lt;p&gt;I guess if we as a user community can keep the project in healthy shape for some time, we might have demonstrated that we can maintain the project on our own already.&lt;/p&gt;

&lt;p&gt;And for new ideas we can find other ways, rather than putting all the work on one guy alone.&lt;/p&gt;

&lt;p&gt;PS: I still think there should be an add-on project for rubygame, one with ready-made, component widgets which can be used in a game rather easily. They do NOT need to be perfect, they just should make it easier for casual player to develop i.e. simple games with writing too much code.&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>Beoran</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:346</id>
    <published>2008-10-27T22:03:30Z</published>
    <updated>2008-10-27T22:03:30Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by Beoran</title>
<content type="html">&lt;p&gt;Actually, after thinking about it, perhaps atiaxi&#8217;s idea is the most feasible for now. The users of Rubygaeme can make a maintainers committee that just bugfixes and adss andy missing functionality. Then, I will keep my wild and crazy ideas for a separate project of my own.&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>atiaxi</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:345</id>
    <published>2008-10-27T21:24:04Z</published>
    <updated>2008-10-27T21:24:04Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by atiaxi</title>
<content type="html">&lt;p&gt;I know all to well what you&#8217;re saying - I&#8217;m going through exactly the same time and energy constraints working on my own game - so I can&#8217;t in good conscience badger you to keep working.  However, the same reasons that let me personally understand what you&#8217;re going through are the reasons I&#8217;d make a poor full-time Rubygame developer myself.&lt;/p&gt;

&lt;p&gt;What I&#8217;d like to see instead is a Rubygame &lt;em&gt;maintainer&lt;/em&gt;.  That is, someone who merges bugfixes in and little else, someone who maintains what&#8217;s been done so far.  &lt;/p&gt;

&lt;p&gt;2.4.0 is complete enough for me to write a (huge) game based on it, and so far there aren&#8217;t any functionality holes in the library that prevent me from doing so.  I get all the power of SDL, all the niceties of pygame, plus I get to do it in Ruby.  Where Rubygame is, right now, is a perfect stopping point for development.  All we need at the moment is someone to merge bugs in.  (And that seems a much less daunting task to me than spearheading the next generation of Rubygame)&lt;/p&gt;

&lt;p&gt;My point is:  You&#8217;ve done a good job.  Rubygame is an excellent library.  You deserve your rest :)&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>jacius</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:344</id>
    <published>2008-10-25T14:58:52Z</published>
    <updated>2008-10-25T14:58:52Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by jacius</title>
<content type="html">&lt;p&gt;@max: The downloads on Rubyforge are working for me, please try them again. If they&#8217;re still not working for you, you can download the release from &lt;a href=&quot;http://download.rubygame.org/files/&quot;&gt;http://download.rubygame.org/files/&lt;/a&gt;&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>max</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:343</id>
    <published>2008-10-25T13:22:58Z</published>
    <updated>2008-10-25T13:22:58Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by max</title>
<content type="html">&lt;p&gt;ooohhh.. now there&#8217;s a nice thought!! :-)&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>Kiba</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:342</id>
    <published>2008-10-25T10:47:23Z</published>
    <updated>2008-10-25T10:47:23Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by Kiba</title>
<content type="html">&lt;p&gt;Does that mean we can expect a game from Jacius soon?&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>max</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:341</id>
    <published>2008-10-25T04:57:25Z</published>
    <updated>2008-10-25T04:57:25Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by max</title>
<content type="html">&lt;p&gt;ok.. me again :-) .. the download links don&#8217;t work.. i get a 404 when i click on either .bz2 or .gem download in 
http://rubyforge.org/frs/?group_id=5089&amp;amp;release_id=27521&lt;/p&gt;

&lt;p&gt;can you check this? &lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>max</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-25:339:340</id>
    <published>2008-10-25T04:16:06Z</published>
    <updated>2008-10-25T04:16:06Z</updated>
    <category term="announcements"/>
    <link href="http://blog.rubygame.org/articles/2008/10/25/rubygame-2-4-released-project-seeking-new-maintainer" rel="alternate" type="text/html"/>
    <title>Comment on 'Rubygame 2.4 released; Project seeking new maintainer' by max</title>
<content type="html">&lt;p&gt;All joy on the 2.4 release vanished on hearing that you are stepping down. I understand you can&#8217;t do this anymore. I hope someone does take this up and keeps the fires burning. &lt;/p&gt;

&lt;p&gt;Thanks for everything. :-) and good luck!!!&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>jacius</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-24:335:337</id>
    <published>2008-10-24T17:57:43Z</published>
    <updated>2008-10-24T17:57:43Z</updated>
    <category term="development"/>
    <link href="http://blog.rubygame.org/articles/2008/10/24/status-update-october-23" rel="alternate" type="text/html"/>
    <title>Comment on 'Status Update (October 23)' by jacius</title>
<content type="html">&lt;p&gt;@ippa: Yeah, I dislike how I did that with sprites, it&#8217;s annoying. Maybe a future version will fix that.&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>ippa</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-24:335:336</id>
    <published>2008-10-24T12:28:49Z</published>
    <updated>2008-10-24T12:28:49Z</updated>
    <category term="development"/>
    <link href="http://blog.rubygame.org/articles/2008/10/24/status-update-october-23" rel="alternate" type="text/html"/>
    <title>Comment on 'Status Update (October 23)' by ippa</title>
<content type="html">&lt;p&gt;Great work jac. And about super(), I&#8217;ve ran into the super() problem just about every time I subclass Sprite and every time it was very confusing before I found it.&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>sparkymat</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-21:333:334</id>
    <published>2008-10-22T05:51:14Z</published>
    <updated>2008-10-22T05:51:14Z</updated>
    <category term="development"/>
    <link href="http://blog.rubygame.org/articles/2008/10/21/status-update-october-21" rel="alternate" type="text/html"/>
    <title>Comment on 'Status Update (October 21)' by sparkymat</title>
<content type="html">&lt;p&gt;yippee!! &lt;/p&gt;

&lt;p&gt;oh, do post a small write-up on how to use the new features.. i am a bit lost on what magic hooks are all about&#8230;&lt;/p&gt;</content>  </entry>
  <entry xml:base="http://blog.rubygame.org/">
    <author>
      <name>jacius</name>
    </author>
    <id>tag:blog.rubygame.org,2008-10-20:329:331</id>
    <published>2008-10-21T03:01:18Z</published>
    <updated>2008-10-21T03:01:18Z</updated>
    <category term="development"/>
    <link href="http://blog.rubygame.org/articles/2008/10/20/status-update-october-19" rel="alternate" type="text/html"/>
    <title>Comment on 'Status Update (October 19)' by jacius</title>
<content type="html">&lt;p&gt;That&#8217;s a good one! :)&lt;/p&gt;</content>  </entry>
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